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D&D 4e: Bloodstone Pass

07 Jul

Bloodstone Pass was never officially turned in to a 4e module, but apparently the new rules make converting old modules fairly easy. We’ve been playing the Bloodstone Pass game for a few months now, and are only one (maybe two) sessions away from wrapping up the first module.

Last session, two of the player characters died (thank goodness for the rod of resurrection) and our troops were demoralized by having to kill their own (un)dead grandmothers. We’ve killed the spy, the sorcerer, and the high priest. We’ve bloodied the general. Will we survive our battle with the Grandfather of Assassins?

 

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